CyberBoard™ Release Notes

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Version 3.10 Release

New features and bug fixes for CBPlay.exe:

New features for CBDesign.exe:

Version 3.03 Release

New features and bug fixes for CBPlay.exe:

New features for CBDesign.exe:

Version 3.02 Release

Patch release that fixes launching files by double-clicking on them.

Version 3.00 Release

A revamped user interface including such features as:

New features for CBDesign.exe:

New features for CBPlay.exe:

Version 2.00 Release

New features for CBDesign.exe:

New features for CBPlay.exe:

Version 1.12 Release

New features for CBPlay.exe:

Bug fixes:

Version 1.10 Release

New features for CBDesign.exe:

New features for CBPlay.exe:

Bug fixes:

Version 1.02 Release

Bug fixes:

New features for CBPlay.exe:

Version 1.01 Release

Bug fixes:

Version 1.0 Release

Here it finally is...a version with no time limits!

The file format has not changed from the final beta version. Existing games and gameboxes will work fine.

Enjoy!

Beta 5.13 Board Editor Update Release Notes

Bug fixes:

Details:

The problem occurs when you hit an internal limit of the program. CyberBoard internally stores tiles in bitmaps called tile sheets. Tiles that are the same height and width are stored in the same tile sheet. If the a tile sheet gets too large I create a new tile sheet. CB supports up to 255 of these tile sheets. If you exceed 255 tile sheets the problem occurs. I never imagined in the early days of CB (in 16 bit Windows) that more than 255 tile sheets would be needed.

To really fix this I need to expand the number of tile sheets internally supported (which changes the GameBox file format) but this will produce GameBoxes that are not compatible with earlier versions of the program. For now, Beta 5.13 expands the allowable size of each tile sheet and more efficiently reuses tile sheets that are empty.

Beta 5.12 Board Editor Update Release Notes

Bug fixes:

The Good News

The bug is fixed. This bug has been in the program since its first release. Basically CB tries to keep the size of internal bitmaps (internally dubbed "tile sheets") smaller than 4096 pixels high. A tile sheet contains tiles that are all the same height and width. The code that checks if a new tile sheet should be created was not working properly. The result: bitmaps that can be much taller than 4096 pixels. GameBoxes that have exceeded this limit are OK until they exceed 65535 pixels--a very unlikely event.

The Bad News

Any gameboxes that have tile sheets larger than 65535 pixels high are damaged for good. A rare occurrence but can happen. Tile sheets that are larger than 4096 but less than 65535 will still work fine.

A thousand apologies for any trouble this may have caused some folks.

Beta 5.11 Release Notes

This release was primarily made to provide a new date for the program's "Time-Bomb".

Bug fixes:

New features for CBPlay.exe

Beta 5.10 Release Notes

Bug fixes:

New features for CBDesign.exe

New features for CBPlay.exe

Beta 5.08 Release Notes

Bug fixes:

Beta 5.06 Release Notes

Bug fixes:

Beta 5.05 Release Notes

Bug fixes:

Beta 5.04 Release Notes

New features for CBDesign.exe

New features for CBPlay.exe

The die roller is integrated into the message send dialog. When you roll dice the message edit area is converted into a read-only part and an editable part. The results of the roll as well as any message text typed thus far are transferred into the read-only area to discourage "adjustments" to the results. Also, the ability to discard the message is thereafter disabled. If the roll had a problem the player would need to inform the opponent via the editable message area.

Truncating the move file playback is useful for recovering from a hopelessly flawed set of moves. You would resume play at the state of the game where the playback was truncated.

One use for this feature would be to have a marker group that contains markers used to indicate a piece has moved. So you would move a piece, mark it, move another piece, mark it, and so on. When all your pieces are moved, use the menu command "Select All Markers From >" and pick the group that has the "moved piece" markers and hit the delete key.

Bug fixes:

Beta 5.01 Release Notes

Bug fixes:

Beta 5 Release Notes

This beta of CyberBoard contains all the features that will be in the final release. I don't intend to add any more major features before the first unrestricted version is posted.

New features for CBDesign.exe

New features for CBPlay.exe

Beta 4 Release Notes

This release of CyberBoard is mainly composed of bug fixes.

New features for CBDesign.exe

New features for CBPlay.exe

Beta 3 Release Notes

New features for CBDesign.exe

To create a tile library select the tiles you wish to save using the project window. Then use menu command Project/Save Tile Library File to specify the filename. To load a tile library select the tile group you wish to load the tiles into (in the project window) and use the menu command Project/Load Tile Library File.

New features for CBPlay.exe

Beta 2 Release Notes

New features for CBDesign.exe

New features for CBPlay.exe

 

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